Seal of Wind
From the Core Pack (Tempo)
STATIC: Your first move each turn is a blink move.
Sigil Size
3 Nodes
Spell Category
Sorcery
Activation
Static Seal
Board State
Better on an emptier board
Rules & Kernel Mechanics
While this seal is active, the first move you make on every turn can jump to any empty node on the entire board, bypassing standard adjacency requirements.
Tactical Strategy & Play Advice
Ranked #13 overall (Strong tier). Permanent first-move blink breaks the opponent's ability to contain you. You can reinforce isolated areas, start surprise surrounds, or escape pins effortlessly.
Synergies & Combos
Holding both spells enables powerful combinational tactics. The rated synergies below are judged from competitive play:
Head-to-Head Matchups
How this spell contends when you build toward it against an opponent developing a rival spell: