Bewitch
From the Core Pack (Hex)
Choose 2 enemy stones touching each other. Convert them to your color.
Sigil Size
5 Nodes
Spell Category
Ritual
Activation
Instant Action
Board State
Better on an emptier board
Rules & Kernel Mechanics
The caster selects two adjacent enemy stones. Both stones immediately switch allegiance and become friendly stones. This creates a direct 4-stone relative swing (+2 for you, -2 for the enemy).
Tactical Strategy & Play Advice
Ranked #12 (Strong tier). Bewitch punishes tight enemy defensive walls. Opponents must actively avoid placing stones next to each other when Bewitch is charged, disrupting their standard geometric formations.
Synergies & Combos
Holding both spells enables powerful combinational tactics. The rated synergies below are judged from competitive play:
Head-to-Head Matchups
How this spell contends when you build toward it against an opponent developing a rival spell: