Pack Overview & Identity

The Covenant expansion is built around permanent static seals that alter the core rules of play. Seal of Winter forbids the opponent from casting charms; Seal of Stone forces their first move each turn to be soft. And Seal of Destruction presents the ultimate high-wire act: annihilate bordering foes at turn's end, but lose the game if it remains filled at the start of your next turn.

Spells in the Covenant Pack

Seal of Destruction

Seal of Destruction

Ritual (5n) Static Tier D
"STATIC: If filled at the end of your turn, destroy all enemy stones touching you. If filled at the start of your turn, you lose."
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Seal of Stone

Seal of Stone

Sorcery (3n) Static Tier C
"STATIC: Your opponent's first move each turn must be soft."
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Seal of Winter

Seal of Winter

Charm (1n) Static Tier D
"STATIC: Your opponent cannot cast 1-node spells (charms)."
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