Covenant Pack
Ancient binding edicts, absolute prohibitions, and the ultimate double-edged victory seal.
Official Expansion
Rated in Competitive Play
3 Spells
Pack Overview & Identity
The Covenant expansion is built around permanent static seals that alter the core rules of play. Seal of Winter forbids the opponent from casting charms; Seal of Stone forces their first move each turn to be soft. And Seal of Destruction presents the ultimate high-wire act: annihilate bordering foes at turn's end, but lose the game if it remains filled at the start of your next turn.
Spells in the Covenant Pack
Seal of Destruction
Ritual (5n)
Static
Tier D
"STATIC: If filled at the end of your turn, destroy all enemy stones touching you. If filled at the start of your turn, you lose."
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Seal of Stone
Sorcery (3n)
Static
Tier C
"STATIC: Your opponent's first move each turn must be soft."
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Seal of Winter
Charm (1n)
Static
Tier D
"STATIC: Your opponent cannot cast 1-node spells (charms)."
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